A downloadable Purgatory of Swords

This is a project initially thought to be just part of my portfolio, but nothing prevents me from being able to finish it in the future...

I named this project "Purgatory of Swords", it's a hack'n slash game with references in Rogue Like games. The idea is for me to have a prototype of a game where the player faces hordes and hordes of monsters, improving over time and breaking records of time, damage, eliminations, etc. It will be a singleplayer game, but with an online ranked system.

All assets used were purchased or received for free on the Epic Store.

All programming was using Blueprint.

Developed Character systems:

  • Attack Combo System: Sequential attack systems.
  • Dodge: Dodge in all directions.
  • Block Attack. 
  • FootSteps Sounds by floor Type.
  • BlendSpaces and Animation Blueprint for animations.
  • Char Class / Char Select HUD:


  • Toggle Combat Mode: This system makes the character have a mode in combat and a mode out of combat, changing animations and possibilities of uses:

  • Ik Foot Placement:


  • etc.


Map  development:

  • Epic Games Assets designed to have an environment with oriental references (Lowpoli Style Asia  Environment &  Lowpoli Style Deluxe 2 - Trop)
  • Map developed thought to be closed, and of a sufficient size to favor the combat of the hordes.
  • Optimized Lightmap Density.

  • Post Process:


  • etc.






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